Sertha

False Necromancer

Maker of a False Death, an Vile Unlife

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Necromancy on its own is a volatile and deadly branch of mahken(magic) one can take. It has rules yes, but no one knows them. And they change often. The reward is a thrall one can command at will, and that kind of power? It's beguiling. And to some- the risks with raising the dead are far too heavy, far too risky. So here comes the False Necromancer, a cunning sort of individual. They procure fresh corpses from their local chopshop and string them up. Outfit them with metal and wire, strip the nonessentials from their form. Code a program to control, and create disks of which to store a replica of someone.

Once the vessels are properly suited for use, the False Necromancer stalks around the city. Waiting and watching for conflict, once it arises they lay in wait. Should a body drop, they steal it. False Necromancer do not care if one has funeral rites or not, they only care about how fresh the corpse is. Fresh bodies can be disassembled by machine, the exact replica of their neural system extracted and copied onto a hardrive. Then uploaded to the waiting vessel. A thrall for the False Necromancer to command to their bidding. Coded into them are self destruction and rebellion taboos.

How 'moral' a necromancer is depends. Some ask very little, and some command quite a lot. While the deceased was saved from their demise, they are expected to obey another who saw them as only a means to an end. The practice falls into a grey area of legality. While yes, the False Necromancer breaks the laws in terms of violating possible funeral rites. It is cancelled out by the dead being resurrected, for then, how can the living (however dead they may be) have a funeral? A hypothetical that is used to keep the practice alive. And since they "save" the other from death, the other now owes then their life. Or that's how the reasoning goes.

It is a rare practice, and one that is looked down upon.