Sertha

The Regions

To Those Who Remain


Region Select

Fly Their Flags High

Regional Overview

Situated beneath the Congraven and neighbors Malia and Talsmajir, and just above Southern Conferus. The climate of Arkhan is cold, freezing even. A near constant cover of clouds ushered in from the boreal reaches of Conferus refrigerate the environment. The biospheres within are diverse but retain one common factor, the quiet. From the tundra to the mountain. From the marsh to the forest. Animals rarely sing and insects chirp not. Sound in the silence marks you as surprised, as clueless, as prey. Perhaps it is a scar left over from the Arkhan of old, the Holy Land infested by divinity. Worsened by the disease of The Rike.


  • - Trustworthy is not a word used to describe the people of the region by outsiders though it is not the peoples fault at all. Whilst everything looks alright at a glance, Arkhan is a surveillance state. Infils are everywhere and relentless.
  • - The region was known for its brilliant minds and esteemed academia, known for its founder. Arkhan, The Father of Monsters. Out of thirteen original regions, and eight survivors. Out of thirteen founders, he alone was a Father.
  • - The Crowning Flagship is the terrifying Crowned Bloodpriest

Regional Overview

Highly militarized this region boasts terrifying might. The capital, Vicralus, lay in the heartlands of the Cascars Desert. The Singing Deathsands. With determination its people endure the full weight and scorn of the twin suns and they adore the pain. The trials that come from such a hostile environment. Casaderea prefers to live the life of an isolationist nation, rarely getting envolved in anything. A nation in stagnation, but make no mistake. They are prepared for war at the slightest notion. A slumbering dragon they are.


  • - The Region is a Strateocacy; headed by Calesentör, third of The Big Three
  • - The capital of the city is located in The Singing Deathsands.
  • - The Crowning Flagship is the mighty Djarr’kîrvé-wyer

Regional Overview

The diarchy of frost, ash, snow, and blood. Two poles occupied by the two halves of the region. Isolated and protected by their almost unlivable cold. They cannot be invaded, not from outsiders. This peace has not been the norm however. Conferous need not fear outside influence, only inner influence. For the sigil upon the flag above their crowning star was not always there. But stitched into the history of a people after one bloody war. Ashes of a rising fire mixed with blood frozen upon the snow as Veramont Blackaxe waged a war that changed Conferous forever.


  • - The Region is a Diarchy with Northern Conferus featuring an enlightened despot with socialistic tendancies, and Southern Conferus which follows a religious socialism doctrine.
  • - Conferus and Conferous are used interchangeably. The two different pronunciations/spellings come from disagreements from Northern to Southern over accent and localization.
  • - The Crowning Flagship is the harrowing Kjjilli-kárthá’ka

Regional Overview

One word can sum up the region of Kajir; Tragedy. What is now a land of ashen mountains, scorched lowlands. Volcanic ranges still broiling with subdued energy, and overwhelming bonepiles amid the new growth of a land struggling to heal. Antagonized by Kelgorea and only recently has it brought Lideria to heel through diplomatic means and concealed threat. Vassaling Kitu and her court. Now the singed beast turns its eyes towards its nemesis. For before their hearts ablaze with pain can heal, the threat must be contained and delt with.


  • - Not much is known about this region. Region Queen, Diefrag’hue, also known as ‘Fleggsröt’ has Kajir locked down. Kajir however is a autocratic stratocracy and refuses diplomacy with any who do not concern them.
  • - Locked down and isolated as a detached region, any and all trespassers are killed upon being caught. And they will be caught.
  • - The Crowning Flagship is the violent Vassalmaker

Regional Overview

Ruled by an enlightened despot, this region of high mountains, jungles, arid badlands and cool rainforests. Its capital, Kigörexchá, rests nestled in the red mountains up high. Its people are renowned for their heritage as assassins. Able to climb and move so very silently through any terrain. The region however has run into trouble, their resources run lower than ever. Contractors are hard to come by given the dangers the jungle imposes. And thus, its Region Queen, Lectél Vilkär turns her gaze towards her neighbor, Kajir. Tensions are high, grudges run deep, war is on the horizon.


  • - Kelgorea has been antagonizing Kajir for ages. Taking advantage of Kajir’s weakness after its burning and led many crusades against its people. Aiming to topple the region and claim the land.
  • - The region is suffering a drought of resources, and despite their pleas to the other regions. Their antagonistic behavior towards Kajir wards off any potential help. Leading to a people who are very self sufficient and see only one viable way forward. This feud has extended towards poking the mighty Casaderea. If a world war is to start, Kelgorea will be the blame.
  • - The Crowning Flagship is the majestic ʐécàttil

Regional Overview

Lideria is a region of rolling hills, scorching deserts, lonely canyons, and flat barrens. It is the cradle of dragomii, the birthplace of their society. And it is the neglected and the left behind. Plagued by setbacks, bad luck, dictators, and an inability to progress. The oldest region and the least developed, for what could they expect? Civilization was snatched from the Sable’sa by means of violence and blood. The foundations were bloody and fraught with conflict from the start. And only now is the wheel of progress slowly starting to turn.


  • - Liderias region queen, Kitu Karaegrot, was appointed after a coup' d'etat. The youngest of the region queens and one of the least qualified. But a hegemon nonetheless. Kitu has vassalated the region in a bid to avoid Kajir’s wrath and revenge. Taken under the wing of Diefrag’hue.
  • - Despite Serthas age- despite the insane technology the dragomii possess. Despite being the birthplace of dragomiian civility. Lideria has only recently modernized after a very shaky industrialization period.
  • - The Crowning Flagship is the revered Shhürg'breest

Regional Overview

The diarchy of balance. Of mist and mire. Once subjugated, once forced to kneel, and now never again. The swamp protects Malians now, the Skroll made their mark. The royal family will not be dethroned even as the rest of the hegemony moans at this deviation. Malia will not yield. The stratocracy holds firm and it will not change. The sword is lighter than the pen, the ink heavier than the blood. The royal morghs are blind, and the Skroll can see. A balance hath been struck.


  • - The martial society of Malia is a byproduct of the long bygone days of The Black Crusade and the reign of The Capitalist. Syrus who inhabit Malia were caught and used as slaves without mercy. And in response did they learn military might from Casaderian generals after those dark days
  • - The Skroll are elite soldiers. Gardeners of the mires and feared deeply. For they are of the very few who learn to overcome the terror the sight of water brings. Hounds of Skroll constantly patrol their region, searching for trespassers, wanderers, and the diseased. All to be delt with accordingly.
  • - The Crowning Flagship is the mighty Mthendaé Morgh

Regional Overview

The region is one of political contest like no other. For at the top of its high society is the crowned Autarch of The Dragomii. A title currently bestowed to Talmurki. This region is the crowning hegemon to the volatile region pact. Whilst it has no authority to truely prevent war or infighting, it has all the authority and earned respect to weight the scales on support, who may win, and who looks good in conflict. The decider who with one decree, leads as the others follow.


  • - Unlike all other regions, Talsmajir has only one city. The Grand Capital, Alabraxia. A city so massive and so old, two of Sertha’s moons were shattered before its completion. The construction took eras, its exact age is unknown.
  • - The capital, Alabraxia, is like an empire to itself- Remnants of Utter-Fucking-Chaos. Factions remain fighting over their city sectors, and remnants of The Lunar Cult inhabit the frontier outside the city.
  • - The Crowning Flagship is the powerful Shatterhorn

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